Flak Ammo
Punch Ammo
ScatterShot Ammo
Slug Ammo
Sniper Ammo
Standard Ammo
Trash Box
Yank Ammo
Basketball
Golden Basketball
Beach Ball
Football
Volleyball
Golden Volleyball
Iron Block
Annihilator Tile
Hyper Rubber Block
Hyper Ice Block
Item Net
Ladder
Logistics Rail
Walkway
Bulk Loading Bay Designator
Bulk Ejector
Burst Charge
Comms Station
Compressed Explosives
Compressed Iron
Cooling Cell
Cooling Cell (Hot)
Goofy Glasses
Demon Horns
Lesser Cap
Alien Mask
Clown Mask
Goblin Mask
Pumpkin
Shades
Top Hat
Witch Hat
Door
Elimination Loot Box
Elimination Loot Box (Locked)
Backpack
Booster Boots
Construction Gauntlets
Hover Pack
Launcher Gauntlets
Rocket Pack
Speed Skates
Eternal Bronze Wrench
Eternal Flux Wrench
Eternal Gold Wrench
Eternal Platinum Wrench
Eternal Silver Wrench
Expando Box
Fabricator (Engineering)
Fabricator (Equipment)
Fabricator (Legacy)
Fabricator (DEPRECATED)
Fabricator (Munitions)
Fabricator (Starter)
Fluid Tank
Safety Anchor
Booster Fuel (High Grade)
Booster Fuel (Low Grade)
Wild Gremlin (Orange)
Wild Gremlin (Red)
Wild Gremlin (Yellow)
Hand Cannon
Handheld Pusher
Helm
Helm (Starter)
Cargo Ejector
Cargo Hatch
Cargo Hatch (Starter)
Item Launcher
DEPRECATED ITEM
Loader
Lockdown Override Unit
Munitions Supply Unit
Navigation Unit (Starter)
Paint
Bronze Wrench
Flux Wrench
Gold Wrench
Platinum Wrench
Silver Wrench
Pusher
Flux RCD
Sandbox RCD
Recycler
Repair Tool
Flux Crystals
Thruster Fuel
Explosives
Hyper Rubber
Iron
Blueprint Scanner
BoM Scanner
Manifest Scanner
Ship Shield Booster
Shield Core
Shield Generator
Shield Projector
Ship Embiggener
Ship Shrinkinator
Item Shredder
Golden Item Shredder
Starter Shredder
Sign
Spawn Point
Thruster
Thruster (Starter)
Bug Hunter Trophy
Gold Null Trophy
Silver Null Trophy
Acute Cannon
Machine Cannon
Turret Booster - Preservation
Turret Booster - Preservation (Depleted)
Turret Booster - Rapid Fire
Turret Booster - Rapid Fire (Depleted)
Burst Cannon
Turret Controller
Enhanced Turret Controller
Obtuse Cannon
Cannon
Starter Cannon
Void Orb
Wrench
Starter Wrench
Private
constructorOptional
image: anyOptional
recipe: anyOptional
buildInfo: anyOptional
blacklist_autobuild: anyOptional
fab_type: anyOptional
Readonly
blacklist_Optional
Readonly
buildEach object in this array represents build information for different cases. For example, two for cannons, for vertical and horizontal placement, and three for ejectors, including one for placement inside the ship.
The object may have a buildDirection
property to specify the build direction on the ship hull.
Readonly
descriptionThe name of the constant, i.e. the member name.
The value of the constant (in this case, the ID of the item).
Optional
Readonly
fab_Optional
Readonly
imageReadonly
nameReadonly
rarityOptional
Readonly
recipeReadonly
stackableThe ID of the item. Alias to enumValue.
Static
getReturns an Item with the specified ID, or undefined if not found. Alias to getByValue.
Static
getStatic
getReturns a constant with the specified value, or undefined if not found.
Shortcut to using getReverseMap and getMap.
Static
getStatic
get
The item names, IDs and data are taken directly from the game source.
The item data may be unstable because it is not edited or checked, including the property names. If you use it, it is up to you to test it and handle the game changes. The major version won't be incremented for any breaking changes to it.
Generated using test.drednot.io version:
Sat Nov 2 23:16:10 MDT 2024 / 07f2ca2